Slender: The Eight Pages is set in the middle of a forest during the night and is played from a first person perspective. The player's objective is to collect eight pages located in various areas of the forest while avoiding the Slender Man, a faceless humanoid entity resembling a tuxedo mannequin
with tentacle like appendages sprouting from its back which appear when
the player collects the fourth page. Slender Man will also teleport
itself at will, even when being observed by the player. The player is
equipped with only a flashlight to see through the dark; it has limited
battery life and will eventually shut down permanently if left on for an
extended period of time. The player character has the ability to jog,
which will tire out the player if done for too long. Slender Man
occasionally appears in the player's field of vision. When he does, and
is visible on screen, sanity will start to decrease, the speed of which
depends on the distance to him and whether the light is on. A disturbing
and shocking sting is played if the Slender Man appears on screen
suddenly and close to the player. This also results in the ability to
sprint for a short period of time. Sprinting allows the player to move
faster than jogging, but doing so will decrease the maximum stamina
available for jogging and sprinting. A game over
occurs when either the sanity drops below a certain point (measured
inversely by the intensity of the static and the volume of the noise) or
if Slender Man comes into contact with the player, which will turn you
around and end the game. The game over screen shows Slender Man's "face"
up close and blinking static pulses. As the player collects pages, the
fog in the forest grows thicker and Slender Man appears closer to the
player character, though the sprinting speed slowly increases as well.
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